AI Insights · Timothy · January 2023
Top 5 2D Realistic Games on Android in Nigeria: Q4 2022 Performance
Discover the performance trends of the top 5 2D realistic games on Android in Nigeria during Q4 2022, including metrics on downloads, revenue, and active users.
During the last quarter of 2022, the top 5 2D realistic games on the Android platform in Nigeria showcased varying trends in weekly downloads, revenue, and active users. Below, we dive into the performance of these games based on data from Sensor Tower.
Dream League Soccer 2024 consistently performed well in terms of downloads and active users. Weekly downloads started at 9.8K at the end of September and saw an upward trend, peaking at 13.8K in the week of December 19. Revenue fluctuated slightly throughout the quarter, generally hovering around $800, with a notable peak of $861 in the final week of December. Active users also showed a steady increase, starting from 116K in late September and reaching around 141K by mid-December.
Evony: The King's Return experienced a mixed quarter. Weekly downloads fluctuated, with a high of 1.2K in late October and a low of 332 in early December. Revenue presented a positive trend, starting at approximately $365 and peaking at $898 in the last week of December. Active users saw a decline from 4.3K at the end of September to a low of 2.8K at the start of December, before slightly recovering to 3.4K by year-end.
Clash of Kings had a varied performance. Revenue saw significant fluctuations, starting at $620 at the end of September and peaking at $1.1K in the last week of December. Active users remained relatively stable, hovering around 30 throughout the quarter, with slight variations.
Rise of Castles: Ice and Fire showed an impressive revenue increase towards the end of the quarter. Starting with a modest $149 in late September, revenue surged to $1.8K in the final week of December. Downloads remained low, with a peak of 70 in mid-December. Active users saw minor fluctuations, maintaining an average of around 130 throughout the quarter.
Lastly, 8 Ball Pool maintained a steady performance. Weekly downloads ranged from 8.7K to 11.6K, with a peak of 10.6K in the last week of December. Revenue fluctuated slightly, with an average around $300 and a peak of $383 in early October. Active users remained stable, averaging around 125K, with a slight increase to 130K by the end of December.
For more detailed insights and data, visit Sensor Tower.